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Advanced Items: Difference between revisions

From Feuneksrost
m Renamed Scarissa (which was a rename of polearm) to War Scythe, as it feels better and base D&D doesn't have one.
Changed pricing on the items.
Line 10: Line 10:
|-
|-
|[[Cavalry Hammer]]
|[[Cavalry Hammer]]
|500 GP
|50 GP
|1d8 Bludgeoning
|1d8 Bludgeoning
|3 lbs (1.3 kg)
|3 lbs (1.3 kg)
Line 16: Line 16:
|-
|-
|[[Sabre]]
|[[Sabre]]
|500 GP
|50 GP
|1d8 Slashing
|1d8 Slashing
|2 lbs (0.9 kg)
|2 lbs (0.9 kg)
Line 22: Line 22:
|-
|-
|[[Claymore]]
|[[Claymore]]
|500 GP
|50 GP
|2d6 Slashing
|2d6 Slashing
|7 lbs (3.1 kg)
|7 lbs (3.1 kg)
Line 28: Line 28:
|-
|-
|[[War Scythe]]
|[[War Scythe]]
|500 GP
|50 GP
|1d12 Piercing
|1d12 Piercing
|12 lbs (5.4 kg)
|12 lbs (5.4 kg)
Line 44: Line 44:
|-
|-
|[[Blackpowder Pistol]]
|[[Blackpowder Pistol]]
|200 GP
|20 GP
|2d4 Piercing
|2d4 Piercing
|2 kg
|2 kg
Line 51: Line 51:
|-
|-
|[[Blackpowder Rifle]]
|[[Blackpowder Rifle]]
|500 GP
|50 GP
|2d6 Piercing
|2d6 Piercing
|10 lbs (4.5 kg)
|10 lbs (4.5 kg)
Line 58: Line 58:
|-
|-
|[[Repeater Crossbow]]
|[[Repeater Crossbow]]
|750 GP
|75 GP
|1d8 Piercing
|1d8 Piercing
|7 lbs (3.1 kg)
|7 lbs (3.1 kg)
Line 65: Line 65:
|-
|-
|[[Blunderbuss]]
|[[Blunderbuss]]
|750 GP
|75 GP
|2d6 Piercing
|2d6 Piercing
|10 lbs (4.5 kg)
|10 lbs (4.5 kg)
Line 72: Line 72:
|-
|-
|[[Flame Bellows]]
|[[Flame Bellows]]
|750 GP
|75 GP
|2d6 Fire
|2d6 Fire
|11 lbs (5.0 kg)
|11 lbs (5.0 kg)
Line 105: Line 105:
|-
|-
|[https://5e.tools/items.html#arrow_xphb Arrows]
|[https://5e.tools/items.html#arrow_xphb Arrows]
|100 GP
|10 GP
|1/4 lbs (100 g)
|1/4 lbs (100 g)
|[[Stack|Stack:]]5, Specialised
|[[Stack|Stack:]]5, Specialised
|-
|-
|[https://5e.tools/items.html#bolt_xphb Bolts]
|[https://5e.tools/items.html#bolt_xphb Bolts]
|100 GP
|10 GP
|1/4 lbs (100 g)
|1/4 lbs (100 g)
|[[Stack|Stack:]] 5, Specialised
|[[Stack|Stack:]] 5, Specialised
|-
|-
|[[Paper Cartridge Bullets]]
|[[Paper Cartridge Bullets]]
|250 GP
|25 GP
|1/2 lbs (200 g)
|1/2 lbs (200 g)
|[[Stack|Stack:]] 5, Specialised
|[[Stack|Stack:]] 5, Specialised

Revision as of 08:11, 11 November 2025

Monsters and nightmarish creatures lurk throughout the dark world of Etharis. To combat hem, civilization seeks any advantage it can find. From the mighty inventions of the Dwarves to the ingenious and mad creations of the gnomes, an array of weapons has been devised. The advanced weapons table below details the characteristics of these weapons, including their unique properties.

Advanced Melee Weapons

Name Cost Damage Weight Properties
Cavalry Hammer 50 GP 1d8 Bludgeoning 3 lbs (1.3 kg) Versatile (1d10), Momentum (1d12), Armor Piercing
Sabre 50 GP 1d8 Slashing 2 lbs (0.9 kg) Swift, Finesse
Claymore 50 GP 2d6 Slashing 7 lbs (3.1 kg) Brutal, Heavy, Two Handed
War Scythe 50 GP 1d12 Piercing 12 lbs (5.4 kg) Guard, Heavy, Reach, Two handed

Advanced Ranged Weapons

Name Cost Damage Weight Ammunition type Properties
Blackpowder Pistol 20 GP 2d4 Piercing 2 kg Paper Cartridge Bullets Ammunition (25/100), Blackpowder, Loading, Two handed
Blackpowder Rifle 50 GP 2d6 Piercing 10 lbs (4.5 kg) Paper Cartridge Bullets Ammunition (80/300), Blackpowder, Loading, Two handed
Repeater Crossbow 75 GP 1d8 Piercing 7 lbs (3.1 kg) Bolts Ammunition (80/300), Loading, Two handed, Repeater
Blunderbuss 75 GP 2d6 Piercing 10 lbs (4.5 kg) Paper Cartridge Bullets Ammunition (20/30), Scatter (Line 10), Blackpowder, Loading, Two handed, Cumbersome
Flame Bellows 75 GP 2d6 Fire 11 lbs (5.0 kg) Bellows Canister Ammunition (15), Scatter (cone 15), Loading, Two Handed, Cumbersome

Advanced Ammunition

Name Cost Weight Properties
Paper Cartridge Bullets 3 GP 2 lbs (0.9 kg) Stack: 20
Bellows Canister 5 GP 1.8 kg Stack: 20

Specialised Ammunition

Name Cost Weight Properties
Arrows 10 GP 1/4 lbs (100 g) Stack:5, Specialised
Bolts 10 GP 1/4 lbs (100 g) Stack: 5, Specialised
Paper Cartridge Bullets 25 GP 1/2 lbs (200 g) Stack: 5, Specialised


Specialised Ammunition can have one additional property assigned to it. This property is applied when the ammunition is purchased or crafted, and cannot be changed once applied.

The following properties can be applied to ranged ammunition: