Working
From Feuneksrost
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- D&D working - D&D Work
Downtime activity: XGE p134
When all else fails, an adventurer can turn to an honest trade to earn a living. This activity represents a character's attempt to find temporary work, the quality and wages of which are difficult to predict.
Resources: Performing a job requires one workweek of effort.
Resolution: To determine how much money you earn, make a ability check: Strength (Athletics), Dexterity (Acrobatics), Intelligence using a set of tools, Charisma (Performance), or Charisma using a musical instrument. after which consult the wages table to see the total of what you earned.
| Check total | Earnings | - | 9 or lower | Poor lifestyle for the week | 10-14 | Modest lifestyle for the week | 15-20 | Comfortable lifestyle for the week | 21+ | Comfortable lifestyle for the week + 25 gp |
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