Working: Difference between revisions
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'''Resolution:''' To determine how much money you earn, make a ability check: Strength (Athletics), Dexterity (Acrobatics), Intelligence using a set of tools, Charisma (Performance), or Charisma using a musical instrument. after which consult the wages table to see the total of what you earned. | '''Resolution:''' To determine how much money you earn, make a ability check: Strength (Athletics), Dexterity (Acrobatics), Intelligence using a set of tools, Charisma (Performance), or Charisma using a musical instrument. after which consult the wages table to see the total of what you earned. | ||
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Revision as of 21:31, 5 November 2025
- D&D working - D&D Work
Downtime activity: XGE p134
When all else fails, an adventurer can turn to an honest trade to earn a living. This activity represents a character's attempt to find temporary work, the quality and wages of which are difficult to predict.
Resources: Performing a job requires one workweek of effort.
Resolution: To determine how much money you earn, make a ability check: Strength (Athletics), Dexterity (Acrobatics), Intelligence using a set of tools, Charisma (Performance), or Charisma using a musical instrument. after which consult the wages table to see the total of what you earned.
| Check total | 9 or lower | 10-14 | 15-20 | 21+ |
|---|---|---|---|---|
| Earnings | Poor lifestyle for the week | Modest lifestyle for the week | Comfortable lifestyle for the week | Comfortable lifestyle for the week + 25 gp |